Computer Vision Foundations · free preview
The Nulling Filter
Assembling $g_t + v_x g_x + v_y g_y$ into a velocity-tuned convolution that makes chosen movers vanish.
1. Three kernels, one assembly
Three kernels, one assembly
2. Why the output is exactly zero
Why the output is exactly zero
3. A bank nulls chosen movers
A bank nulls chosen movers
4. The payoff and the open question
The payoff and the open question
5. Building the tuned kernel
You want a filter that nulls motion at exactly , pixels per frame. Which kernel do you assemble?
6. Who disappears
A scene holds a jogger moving right at 2 pixels per frame and a dog moving left at 1 pixel per frame. You convolve with the nulling filter tuned to . What does the output show?
7. The velocity the filter erases
A nulling filter is assembled as and you build it with and , so . Objects moving right at how many pixels per frame produce identically zero output?
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